﻿/*
 * Copyright (C) 2018 Slicol Tang. All rights reserved.
 * 
 * 类似Unity里的Time类。
 * 需要在App启动时，进行初始化。
 * Similar to the Time class in Unity. 
 * It needs to be initialized when the app starts.
 * 
 * Licensed under the MIT License (the "License"); 
 * you may not use this file except in compliance with the License. 
 * You may obtain a copy of the License at
 * http://opensource.org/licenses/MIT
 * Unless required by applicable law or agreed to in writing, 
 * software distributed under the License is distributed on an "AS IS" BASIS, 
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, 
 * either express or implied. 
 * See the License for the specific language governing permissions and limitations under the License.
*/

using System;

namespace SGF.Time
{
    public class SGFTime
    {
        public static DateTime DateTimeAppStart = new DateTime(1970, 1, 1, 8, 0, 0);

        public static float GetTimeSinceStartup()
        {
            DateTime nowtime = DateTime.Now.ToLocalTime();
            return (float)(nowtime.Subtract(DateTimeAppStart).TotalSeconds);
        }


    }
}